Do leisure-enhancing technologies help explain slower measured productivity growth?
Core argument: Average hours worked across advanced economies have fallen at a -0.5% annual growth rate over the past seven decades while leisure hours have risen, a shift attributed to leisure technologies such as television and the internet.
The rise of leisure technologies, such as the internet and television, has contributed to a decline in Total Factor Productivity (TFP) growth by altering time allocation patterns. Over the past seven decades, average hours worked have decreased by an annual growth rate of -0.5% across advanced economies, while leisure hours have increased. Despite their small share of GDP, leisure technologies have a significant macroeconomic impact due to their non-rival nature and ability to divert time from productive activities. This shift is linked to the Solow Paradox, where rapid technological advancements coexist with weak productivity growth, as leisure innovations are not fully captured in GDP statistics. The proliferation of digital technologies has further accelerated these trends, highlighting the need for new economic models to address the implications of leisure-enhancing innovations on labor supply and productivity.



Ed Comment:I’m skeptical of the analysis however. These trends occurred simultaneously, so of course it correlates. You need a lot of data with circumstances where the casual factors did and didn’t occur. I’m not sure they really have much.